All instruments developed on the SWAM engine, like our classic Kontakt-based instruments, create all the effects and articulations in real time, using a set of midi controllers. Excellent results will be obtained with any sample rate between 44.1 and 96 kHz. Accepted buffer size are 128-2048 samples (256-512 recommended).
Swam engine instruments driver#
A suitable low latency driver (like ASIO for the PC) is required. Less powerful systems may also prove satisfactory, but may require larger buffer sizes, involving higher latency.Īudio Interface (Sound Card). An up-to-date computer with at least 1,6 GHz Core2Duo CPU is therefore recommended. The realism and expressiveness provided by the SWAM S engine is demanding in terms of CPU load.
Swam engine instruments Pc#
All instruments developed on the new platform will be available only as plugins for PC (Windows 7, 8, 10, Vista or XP, 32 or 64 bit), supported formats VST2 and AAX 32 or 64 bit, Mac (Intel only, OSX 10.6 to 10.11), supported formats AU, VST2 and AAX 32 or 64 bit. A number of keyswitches allow quick selection of the preferred mode.
Swam engine instruments manual#
Con sordino, natural and artificial harmonics, manual or automatic (tempo or time synchronous) tremolo, pizzicato and col legno modes are also available. The Viola provides a RealMono mode (strictly monophonic), as well as various degrees of polyphony, for example maintaining the vibration of the start string during legato on different strings, Double (allowing arpeggios) and Auto (playing bichords when two notes are played simultaneously). This latter mode is supplied mainly to cope with particular controllers, mimicking the movements of a real bow. Likewise, the instrument provides three bow gesture modes: 1) Expression, where a balanced combination of bow speed, pressure and position is controlled by CC11 as in all previous instruments, 2) Bipolar, similar to Expression, but reversing bow direction when CC 11 crosses the value 64, 3) Bowing, where the speed of the bow becomes proportional to the speed of the controller. Three main Play Modes are available, namely Bowed, Pizzicato & Col Legno. Each parameter can be assigned to any MIDI CC, allowing real time control. off the string) on both attack and release, the position on the fingerboard, and many other parameters (see below). One can also control the resonance of the played string, that of the open strings, the amount of rosin and bow noise, the sharpness of the attack, the bow lift (on the string vs.
Bow speed, pressure, direction and distance from the bridge are under player's control. Virtually all the elements contributing to the sound of the real instrument have been introduced in this virtual viola. Its development and fine tuning required more than two years of hard work. The first instrument running on this new SWAM engine S is The Viola.